AI Insights · Timothy · October 2022
Top 5 Simulator Games on iOS in Oceania Q3 2022
Explore the performance of the top 5 simulator games on iOS in Oceania during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 simulator games on the iOS platform in Oceania showed varied performance, as evidenced by data from Sensor Tower. Here’s a closer look at their trends in weekly downloads, revenue, and active users.
Bid Wars 2 – Pawn Shop Tycoon from By Aliens L.L.C - F.Z saw its weekly revenue peak at around $3.9K in the first week of July, followed by a steady decline to approximately $1.4K by the end of September. Weekly downloads also showed a downward trend, starting at over 2.6K in late June and dropping to around 733 by the last week of September. Active users decreased from 7.6K in late June to 2.8K by the end of the quarter, with a slight rise mid-September.
Horse Riding Tales: Wild World by AppForge Inc. experienced fluctuations in weekly revenue, peaking at $2.9K in the final week of September. Downloads remained relatively stable, ranging between 394 and 647 throughout the quarter. Active users showed minor variations, starting at around 2.9K in late June and ending at 2.7K by the end of September.
Equestrian the Game by Kavalri Games, which was released in June 2022, had a peak revenue of approximately $3.4K in late June, but this declined steadily to around $800 by the end of September. Weekly downloads started at 1.4K in late June and saw a slight decrease to 711 by the end of the quarter. Active users, however, showed a stable and slightly increasing trend, ending the quarter at around 4.7K.
Pizza maker cooking games from Pazu Games Ltd maintained a relatively stable weekly revenue, peaking at $2.2K in early August and ending the quarter at approximately $1.4K. Downloads ranged from 1.2K to 1.9K weekly, while active users remained consistent, starting at 4.4K in late June and ending at around 4.2K by the end of September.
WildCraft: Wild Sim Online by Turbo Rocket Games showed a peak revenue of $2.3K in late June, which then fluctuated slightly but remained around $1.5K by the end of September. Weekly downloads were relatively stable, ranging between 539 and 823, while active users fluctuated slightly, ending the quarter at about 7.2K, down from 7.9K in late June.
For more detailed insights and data, visit Sensor Tower.